The storyline certainly isn’t worth talking about, as the game barely covers what’s going on and you’re left to figure out why you’re slaughtering endless waves of enemies and talking to people in a dream world.
Landing in that category of games that you’d label as “OK” if asked by a mate how to describe it, it’s hard to get excited over what’s on offer. It’s essentially a slower, more generic God of War, and it fails at being anything other than mediocre. Sadly the roll hasn’t continued, with Circle of Doom being one of the more uninspiring titles to be published by the platform holder. Kingdom Under Fire: Circle of Doom is Microsoft’s first Xbox 360 release of the year, following an incredible line-up of titles during the last quarter of 2007.